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The Visual Computer publishes articles on all research fields of capturing, recognizing, modelling, analysing and generating shapes and images. It includes image understanding, machine learning for graphics and 3D fabrication. 3D Reconstruction Computer Animation Computational Fabrication Computational Geometry Computational Photography Computer Vision for Computer Graphics Data Compression for Graphics Geometric […]

The Visual Computer publishes articles on all research fields of capturing, recognizing, modelling, analysing and generating shapes and images. It includes image understanding, machine learning for graphics and 3D fabrication.

  • 3D Reconstruction
  • Computer Animation
  • Computational Fabrication
  • Computational Geometry
  • Computational Photography
  • Computer Vision for Computer Graphics
  • Data Compression for Graphics
  • Geometric Modelling
  • Geometric Processing
  • HCI and Computer Graphics
  • Human Modelling
  • Image Analysis
  • Image Based Rendering
  • Image Processing
  • Machine Learning for Graphics
  • Medical Imaging
  • Pattern Recognition
  • Physically Based Modelling
  • Illumination and Rendering Methods
  • Robotics and Vision
  • Saliency Methods
  • Scientific Visualization
  • Shape and Surface Modelling
  • Shape Analysis and Image Retrieval
  • Shape Matching
  • Sketch-based Modelling
  • Solid Modelling
  • Stylized rendering
  • Textures
  • Virtual and Augmented Reality
  • Visual Analytics
  • Volume Rendering

All papers are subject to thorough review and, if accepted, will be revised accordingly.

Original contributions, describing advances in the theory in the above mentioned fields as well as practical results and original applications, are invited.

  • Reports on the state-of-the-art of research in the field of graphics, vision, imaging and virtual reality
  • Features practical results, applications and contributions that detail advances in a wide array of areas, from geometric modeling to virtual reality
  • 100% of authors who answered a survey reported that they would definitely publish or probably publish in the journal again

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Next Post

Defining Programming Language

Tue Mar 31 , 2020
A programming language is used to write computer programs including applications, utilities, and systems programs. Before the Java and C# programming languages appeared, computer programs were either compiled or interpreted.  A compiled program is written as a series of humanly understandable computer instructions that can be read by a compiler and linker and translated into machine […]